
Here's my final note to you: We should be advocating for any accessibility options, because even if one person needs that option to play the game, they're still included and can then enjoy that wonderful creation that many people poured hundreds of hours into to create. Does this mean these important accessibility features should be removed from games, simply because they don't apply to me? Who decides which disabilities are catered to? Aren't people who are blind and play video games such a small minority, that we shouldn't bother with accessibility options for them? I'm not blind, or have adverse hearing issues, or have motor control issues.

Grounded isn't a different video game with this accessibility feature turned on. Inclusion is important in video games, and this is a fantastic way to include a phobia that is much more common than the phobias you mentioned, and is often far more affected by images and visages of spiders rather than physical entities, and doesn't affect the game design or the functionality of the spiders in any way, shape or form. You're arguing against an accessibility feature that doesn't apply to you, solely based on the fact that it doesn't apply to you. I'm just curious if you actually have a psychology degree and have been observing me, or if it's just a holler-than-thou misunderstanding of my apparently unique ability to separate reality from (admittedly well rendered) fiction?

Riddle me this, should the new subnautica have a way to turn off water for people with crippling aquaphobia or submechanophobia? Or are those people too much of a minority to matter?Ī final note, what qualifies you to judge or minimise my feelings on arachnids, exactly? It doesn't actually bother me. Or maybe you just shouldn't release a game with giant spiders (relative to the player character) if you're really that concerned about people with arachnophobia. Or you can remind yourself that the spiders in the game, as you say, aren't real. "įree yourself from the creepy crawlies with our vision of the best upcoming Xbox One games for 2020 and beyond.Have you actually seen a facehugger? They don't trigger arachnophobia?Īrguing about what's real in a videogame seems a touch disingenuous, especially given my point is these spiders, and I would argue (albeit from an armchair) that if your fear of spiders is so acute that you can't play a game with them in, you would have to remove so many details that it isn't a spider anymore. A ladybug can take you to a food source, while an aphid can become a food source. You can collect dust from fallen dust mites and use to make clothing.

All insects show different behaviors, have unique goals, and fulfill distinctive functions for your survival. A great praying mantis on your production slate, so enjoy that future nightmare.
Grounded arachnophobia mode full#
The yard is literally full of spiders, flies, bees, aphids, dust mites, ladybugs, and a bunch of critters that we weren't allowed to see (although I could see them). Speaking of insects, Grounded is full of them. Here's a snippet from our preview of the first time we saw the game last year.

With all of that in mind, Obsidian says he's still working on how arachnophobia mode will work.Įven if Grounded's arachnophobia mode completely forbids spiders, you'll still have plenty of wildlife to deal with. The new trailer even demonstrated the use of a trampoline item that looks like it was probably designed with spider silk. Spiders are a prominent enemy in Grounded, and they also shape the game environment by leaving the nets behind. When arachnophobic players flocked to social media to share how those moments were almost a big "no" for them, Obsidian had an answer. The teaser trailer that he showed at the time included several battles against creepy arachnid enemies. Obsidian revealed that Grounded will be coming to Xbox Game Preview and Xbox Game Pass in July earlier this week. Spider anti-fans of the world, the developers of this game finally endorse you. Rounded is a game about surviving in your own backyard exploring, building a base and fighting (relatively) giant spiders, unless you activate arachnophobia mode.
